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Description
This is Wattsomz my dapper robotic monicaled creation. I was inspired to make this after watching Sherlock II, yes I'm weird.
I used this model to test out blenders new renderer "Cycles". it uses the photons and passes system that you would need to use an external renderer to do before. And I must say that I think this is what blender has been missing for a long time. It even does caustics. mean that you can see just a bit of that red from the platform bouncing on to his legs.
I well do a colored and maltreated version next! this I swear!
I used this model to test out blenders new renderer "Cycles". it uses the photons and passes system that you would need to use an external renderer to do before. And I must say that I think this is what blender has been missing for a long time. It even does caustics. mean that you can see just a bit of that red from the platform bouncing on to his legs.
I well do a colored and maltreated version next! this I swear!
Image size
966x1080px 342.76 KB
© 2012 - 2024 zenoth42
Comments3
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Raise the contrast between your character and the sky. This is far too difficult to see detail. Generally, a dark sky and a clay white/grey work very well together because you can easily see the silhouette and pick out detail from the model much easier.
Aside from that, it looks very easily riggable and animatable. Nice use of soft curves while keeping the robotic look for the edges.
Aside from that, it looks very easily riggable and animatable. Nice use of soft curves while keeping the robotic look for the edges.